Zalmi AR

Project details

Zalmi AR presents an immersive augmented reality (AR) experience of exceptional quality. This cutting-edge app empowers you with the captivating world of Augmented Reality. Through this dedicated 3D AR application, you gain the ability to not only capture photographic moments with your beloved Peshawar Zalmi players but also to share their distinctive athletic feats seamlessly. The sheer might of this app allows you to encapsulate your fan fervor with a single scan. Envision yourself in the delightful act of photography with your cherished Zalmi stars and the ensuing pleasure of sharing those cherished memories with your social circle, be it friends or family. Astonishingly, all of this is accomplished with the mere use of your smartphone.

Key Features

  • Eight Breathtaking Maps: Explore visually stunning, stylized medieval landscapes.
  • Over 30 Burlpups: Battle against a variety of ground and flying creatures.
  • Hero Command & Tactical Defense: Take control of your hero and strategically defend your land.
  • Upgradeable Turrets: Deploy multiple turret types with three levels of upgrades.
  • Immersive VR Gameplay: Designed exclusively for virtual reality with an intuitive single-controller experience.
  • Unique Storyline: Experience a rich narrative as you protect the Zalolo people from the fury of Burlpups.
  • Extensive Gameplay: More than 7 hours of playtime with 15 challenging achievements.

Responsibilities

As the Project Head, I led the team through the entire development process, from game design to launch on Steam. My contributions included:

  • Gameplay Programming: Implemented core mechanics, player interactions, and tower defense logic.
  • NPC AI Development: Designed and optimized AI behavior for over 30 unique enemies.
  • Level & Lighting Design: Created immersive environments and optimized lighting for VR.
  • Game Optimization: Ensured smooth performance with large-scale NPC battles.
  • Steam Release & Game Balancing: Managed launch preparations and refined gameplay balance.

Tech Stack

Game Engine: Unity
VR Platform: SteamVR
Backend Services: Playfab

Team Size

Game Programmers: 2
Game Designers: 2
Artists: 2
QA Analyst: 1

Timeline

Mar, 2019 – Dec, 2020
(22 months)